Hey.
OK, this is solely for the Hardcore Infantry server - though might apply to others.
Great mission. I have a couple of suggestions that I think would help some of the obvious problems!
1. Have a capture penalty for every additional player your team has (over the other teams).
For example, Blue has 10 players, Red 9, Green 8..
Blue has a temporary -2 penalty to their capture points (whilst they have two more players than the Greens), Red has a -1 to their current capture points (as they have one more player than greens).
The penalties would reduce as green/red